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Access Quests

The following table lists which areas or dungeons require a quest to access them, along with selected quest requirements and at which step permanent access to said area is granted.

Note: Quests marked with ❌ means the quest is yet to be implemented on Arcadia Online. ✔ means the quest is available and can be completed.

Dungeon (Level)
/ Game Area
Quest Base Level Requirement Party Requirement1 Access Gained2 Access Item(s)
✔ Amatsu Dungeon Amatsu Dungeon Entrance Quest None ❌ No Upon Completion ✔ Feudal Lord Permit
✔ Ayothaya Field 2 & Ayothaya Dungeon Ayothaya Dungeon Entrance Quest None ❌ No Field & Dungeon Level 1 - Step 3
Dungeon Level 2 - Step 8
✔ Holy Threads & Holier Threads
✔ Geffenia3 Sign Quest 50 ❌ Recommended Upon Completion ✔ Lucifer's Lament
✔ Kiel Hyre Dungeon Kiel Hyre Quest 70 ❌ Recommended Upon Completion ✔ Keycard
✔ Lighthalzen Dungeon (Biolabs) Biolabs Entrance Quest 60 (lhz_dun01, lhz_dun02)
95 Non-Trans or 90 Transcendent (lhz_dun03)
❌ No Upon Completion ❌ None
❌ Morocc Fields 21 & 22 (Dimensional Gorge) Continental Guard Quest (Resurrection of Satan Morocc) 80 ✔ 2 People Field 21 - Step 6
Field 22 Upon Completion
❌ None
❌ Moscovia Dungeon Finding The Moving Island Quest None ❌ No Upon Completion ❌ None
❌ Nameless Island & Cursed Monastery Nameless Island Entrance Quest 80 ❌ No Step 14 ❌ None
❌ New World (Midgard Camp) Onward to the New World Quest 70 ❌ No Upon Completion ❌ None
❌ New World (Splendide & Manuk Fields) New Surroundings
& Attitude to the New World
70 ❌ No Upon Completion ❌ None
❌ Nidhoggur Instance Guardian of Yggdrasil
& Two Tribes (Step 7)
70 ❌ No Step 9 ❌ None
✔ Prontera Culverts Prontera Culverts Entrance Quest None ❌ No Upon Completion ❌ None
❌ Rachel Sanctuary Rachel Sanctuary Quest 60 ❌ No Upon Completion ❌ None
✔ Turtle Island Turtle Island Entrance Quest None ❌ No Upon Completion ❌ None
❌ Yggdrassil Dungeon (Nidhoggur's Nest) Two Tribes 70 ❌ No Step 7 ❌ None

Notes

  • Although some quests may reward an item to the player, any other characters still require the quest for access; simply holding the item is insufficient.
  • If a character transcends, it is unnecessary to repeat any access quests. However, level requirements still apply.

  1. Includes the Player ↩

  2. The step after which the dungeon can be freely entered and left ↩

  3. As long as the portal is open, all players regardless of having completed the quest or holding the item can enter. ↩