Aura Blade
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Aura Blade Skill Info |
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Type: |
Supportive Skill |
Levels: |
5 (Selectable) |
SP Cost: |
(10 + (Skill level*8)) |
Cast Time: |
None |
Cast Delay: |
ASPD Based |
Duration: |
(20 + (Skill level*20)) seconds |
Target: |
Self |
Prerequisites |
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(Swordsman) Magnum Break Lv. 5, Two-Handed Sword Mastery Lv. 5 |
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Description
Aura Blade kind of adds Weapon Mastery
type ATK regardless of what weapon is
being used.
Level |
ATK |
SP Cost |
Duration (sec) |
1 |
+20 |
18 |
40 |
2 |
+40 |
26 |
60 |
3 |
+60 |
34 |
80 |
4 |
+80 |
42 |
100 |
5 |
+100 |
50 |
120 |
- This is almost a Weapon Mastery
Skill, and thus almost carries those properties; for example, the
damage gained from this skill bypasses
defense, and
is added at the end of all attacks.
- Aura Blade does not add damage to Spiral Pierce.
- Aura Blade does not have any element, which means it can hit Ghost
monsters even if your weapon does not have any element. This also
means that element endow does not modify Aura Blade's bonus damage
in any way.
- While Aura Blade bonus damage is affected by %-cards like Hydra or
Skel worker, Concentration won't give a +25% damage bonus.
- Cancels upon switching weapon. Don't burn SP trying to keep Aura
Blade active when simply scrolling through status weapons.
- It is recommended that this skill is either left at 0 or maxed.