Claymore Trap
|
|
Claymore Trap Skill Info |
|
 |
|
| Type: |
Offensive Skill |
| Levels: |
5 |
| SP Cost: |
15 |
| Cast Time: |
None |
| Cast Delay: |
ASPD Based |
| Duration: |
(Skill Level*20) seconds |
| Target: |
Ground |
| Area: |
5x5 |
| Element: |
Fire |
| Catalyst: |
2 Traps |
| Prerequisites |
|
| (Hunter) Blast Mine Lv.1, Shockwave Trap Lv.1 |
|
Description
Set a trap that will explode, causing
Fire property
damage to enemies within a 5x5 cell area. Each cast consumes 15 SP
regardless of skill level.
| Skill Level |
Trap Duration |
| 1 |
20 sec |
| 2 |
40 sec |
| 3 |
60 sec |
| 4 |
80 sec |
| 5 |
100 sec |
Notes
- Damage Formula: Skill_lvl *
(DEX / 2) * (3 + Base_lvl / 85)
* (1 + INT / 35)
- Each monster in the area will receive the full damage
- This trap does NOT ignore
DEF