Custom Cursor Guide
Info
Do you also sometimes lose sight of your cursor in the middle of in-game effects?
Now you are able to change your cursor to make it more visible (or just cuter), depending on your needs.
Location
Path
- This is tied to the Custom Skin
..\gamedata\skin\<your_custom_skin>.

- The cursor files are called
cursor.act&cursor.spr - They go into
..\gamedata\skin\<your_custom_skin>\basic_interface.

Folder Creation
- If you do not have any specific Custom Skin folder in your path yet, you can simply create a folder inside of the
Skinfolder called e.g.arcadia_cursor. - Add another folder there called
basic_interface. - Unpack the downloaded
arcadia_cursor_set.zipfrom the 🞂 here and add its content into that folder.
Path:..\gamedata\skin\arcadia_cursor\basic_interface. - Login to the game, go to
Game Settings🞂Graphic Setting🞂Skin

Creation
Application
To be able to edit or work on your version of a cursor, you'll need a solid Graphic Software which let's you properly work with *.bmp-files, such as Photoshop, MSPaint or Paint.net.

Another neccessaey program is an Act Editor. This will let you open and edit .act- & .spr-files.
The one we are working with is following: ActEditor by Tokeiburu.
Guide
Explaining how to use this program would be too complex. If you are into graphic designing anyway, it is intuitive. Learning by doing is what goes here.
Nevertheless, here is a guide to get a little basic theory of the software.
