Gun
Guns, also referred to as firearms, are the weapons used by Gunslingers. Guns use Bullets as ammunition. All guns are two-handed weapons, making it impossible to equip a shield while wielding any type of gun.
The size modifiers across all guns are as follows:
| Size | Damage |
|---|---|
| Small | 100% |
| Medium | 100% |
| Large | 100% |
Revolvers
Revolvers (also called Pistols) allows for faster attack speed at a cost of lower Hit and Attack.
| Name | Weapon Level | Required Level | Attack | Weight | Additional Notes |
|---|---|---|---|---|---|
| 3 | 12 | 20 | 50 | HIT -10, 10% to Flip Coin when attacked | |
| 1 | 10 | 30 | 40 | HIT -10 | |
| 2 | 35 | 45 | 45 | HIT -10 | |
| 2 | 55 | 70 | 50 | HIT -10 | |
| 3 | 70 | 68 | 58 | Base AGI raises both HIT and ASPD |
Rifles
Rifles have more attack and can come with a Hit and Crit bonuses. However, they are slower and are limited in the skills they can work with.
| Name | Weapon Level | Required Level | Attack | Weight | Additional Notes |
|---|---|---|---|---|---|
| 1 | 1 | 50 | 50 | - | |
| 2 | 24 | 120 | 70 | HIT + 10, Critical Rate + 10 | |
| 2 | 56 | 150 | 75 | HIT + 10, Critical Rate + 10 | |
| 3 | 70 | 150 | 100 | Critical Rate + 20, Decreases Attack Speed by 3% | |
| 3 | 70 | 170 | 70 | Critical Rate + 4, Increases Attack Speed by 10%. Every 3 Base DEX, you lose 1 HIT. | |
| 3 | 70 | 138 | 77 | HIT + 20, Critical Rate + 50, Attack Speed - 5%. |
Shotguns
Shotguns have high attack and produce splash damage on normal attacks, but at the cost of a very slow attack speed. The splash damage is a 3x3 damage around the target hit by an autoattack. The damage of the splash damage is not reduced compared to the autoattack damage.
| Name | Weapon Level | Required Level | Attack | Weight | Additional Notes |
|---|---|---|---|---|---|
| 1 | 14 | 135 | 90 | - | |
| 2 | 35 | 180 | 90 | - | |
| 2 | 24 | 210 | 100 | 5% chance of auto casting Level 6 Spread Attack | |
| 4 | 70 | 200 | 130 | 3% chance of auto casting Level 6 Spread Attack. DEF increases by Refine Rate. DEX+1 | |
| 3 | 70 | 80 | 70 | HIT - 5, Increases Attack Speed by 20% |
Gatling Guns
In theory, these electro-mechanical weapons are nearly the same in comparison to Revolvers. But with the right combination of skills, AGI, and DEX, the elusive attack speed of 190 can be reached along with a much higher attack.
| Name | Weapon Level | Required Level | Attack | Weight | Additional Notes |
|---|---|---|---|---|---|
| 2 | 55 | 50 | 230 | - | |
| 3 | 68 | 75 | 250 | Critical Rate + 10 on Brute monsters |
Grenade Launchers
These bad boys (Slaps-roof-of-car-meme) pack some of the highest base attack in the game, and allow the use of elemental bullets called "spheres". They have the same slow attack speed of shotguns and have only a few specialized skill available to them.
| Name | Weapon Level | Required Level | Attack | Weight | Additional Notes |
|---|---|---|---|---|---|
| 2 | 52 | 220 | 120 | Each short ranged Physical attack (3 cells or less) has a low chance of destroying an enemy's armor | |
| 2 | 65 | 280 | 125 | - |
Note
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On May 8, 2026, an update added an extra slot to all guns. The information above has already been updated to reflect this change. ↩