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Gun

Guns, also referred to as firearms, are the weapons used by Gunslingers. Guns use Bullets as ammunition. All guns are two-handed weapons, making it impossible to equip a shield while wielding any type of gun.

The size modifiers across all guns are as follows:

Size Damage
Small 100%
Medium 100%
Large 100%

Revolvers

Revolvers (also called Pistols) allows for faster attack speed at a cost of lower Hit and Attack.

Name Weapon Level Required Level Attack Weight Additional Notes
13106.png Gold Lux[1] 3 12 20 50 HIT -10, 10% to Flip Coin when attacked
13101.png Six Shooter[3] 1 10 30 40 HIT -10
13103.png Crimson Bolt[3] 2 35 45 45 HIT -10
13105.png Garrison[3] 2 55 70 50 HIT -10
13107.png Wasteland's Outlaw[3] (Not yet implemented) 3 70 68 58 Base AGI raises both HIT and ASPD

Rifles

Rifles have more attack and can come with a Hit and Crit bonuses. However, they are slower and are limited in the skills they can work with.

Name Weapon Level Required Level Attack Weight Additional Notes
13150.png Branch[4] 1 1 50 50 -
13152.png Cyclone[3] 2 24 120 70 HIT + 10, Critical Rate + 10
13153.png Dusk[2] 2 56 150 75 HIT + 10, Critical Rate + 10
13164.png Long Barrel[2] 3 70 150 100 Critical Rate + 20, Decreases Attack Speed by 3%
13166.png Jungle Carbine[2] 3 70 170 70 Critical Rate + 4, Increases Attack Speed by 10%. Every 3 Base DEX, you lose 1 HIT.
13170.png Lever Action Rifle[3] (Not yet implemented) 3 70 138 77 HIT + 20, Critical Rate + 50, Attack Speed - 5%.

Shotguns

Shotguns have high attack and produce splash damage on normal attacks, but at the cost of a very slow attack speed. The splash damage is a 3x3 damage around the target hit by an autoattack. The damage of the splash damage is not reduced compared to the autoattack damage.

Name Weapon Level Required Level Attack Weight Additional Notes
13154.png Rolling Stone[2] 1 14 135 90 -
13155.png Black Rose[2] 2 35 180 90 -
13156.png Gate Keeper[1] 2 24 210 100 5% chance of auto casting Level 6 Spread Attack
13167.png Gate Keeper-DD[1] 4 70 200 130 3% chance of auto casting Level 6 Spread Attack. DEF increases by Refine Rate. DEX+1
13169.png Thunder P[3] 3 70 80 70 HIT - 5, Increases Attack Speed by 20%

Gatling Guns

In theory, these electro-mechanical weapons are nearly the same in comparison to Revolvers. But with the right combination of skills, AGI, and DEX, the elusive attack speed of 190 can be reached along with a much higher attack.

Name Weapon Level Required Level Attack Weight Additional Notes
13157.png Drifter[2] 2 55 50 230 -
13159.png Butcher[2] 3 68 75 250 Critical Rate + 10 on Brute monsters

Grenade Launchers

These bad boys (Slaps-roof-of-car-meme) pack some of the highest base attack in the game, and allow the use of elemental bullets called "spheres". They have the same slow attack speed of shotguns and have only a few specialized skill available to them.

Name Weapon Level Required Level Attack Weight Additional Notes
13161.png Destroyer[2] 2 52 220 120 Each short ranged Physical attack (3 cells or less) has a low chance of destroying an enemy's armor
13162.png Inferno[2] 2 65 280 125 -

Note


  1. On May 8, 2026, an update added an extra slot to all guns. The information above has already been updated to reflect this change.