Hugel Minigames
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Games
Monster Races
Monster Races are a big part of the Hugel experience. The races take place every 10 minutes, and players are allowed to place bets on which monster they think will cross the finish line first. Players can buy a Monster Ticket for 2,000z per event, with the events alternating between singles and doubles. In singles, players are given the ability to bet on which one will be first monster to cross the finish line. In doubles, players bet on which two monsters will be first to cross (the order they finish doesn't matter). Winners of the singles are given 4 Prize Medals, and winners of the doubles are given 15 Prize Medals. Because the chance of winning singles is 1 out of 6, while the chance of winning doubles is 1 out of 15, the doubles race gives a better return, in the long term.
Monster Races take the form of a race between 6 different monsters, Poring, Lunatic, Savage Babe, Baby Desert Wolf, Deviruchi, and Baphomet Jr. Each monster moves at roughly the same speed, and while they aren't all that fast, eventually stumble their way to the finish line.
It's not all up to luck however. Along their lanes there are hidden obstacles that can stun and sleep the racers. Before the races begin, players can check up on some estimated statistics of their Endurance and Fortune before they place bets. Monsters with high endurance or fortune will be less likely to be affected by these obstacles. However, this does not necessarily mean that they will finish first, because the racers use the same movement AI as a normal monster, and thus frequently move backwards. It has been the consensus among players who play the monster races that the stats of the monster have little effect on the results of the race.
30 seconds before the races begin, the doors close and no more bets will be taken. During the races, players will be completely unable to use any skills or items. Once a winner is announced, participants and observers be asked to make their way to the exit, and winners can cash in their ticket with the receptionist on the way out. If someone doesn't leave shortly after the races end, they will be warped out and unable to claim the reward should they be entitled to one.
Bingo
5 people can play at a time, though there is an option to spectate.
The rules are pretty simple, and pretty similar to the Bingo most people probably already know. When beginning, players are warped on to one of 5 platforms. Players are given a card with a 5x5 grid, on which they must place the numbers 1 to 25 (without repeats). If a player takes too long, they will be out! On Arcadia it is also possible to let the remaining numbers be filled out randomly.
Once all the contestants have their cards filled out, the game begins. The announcer will begin calling out numbers one by one. Each time, it'll bring up players' cards to show what they have currently marked. When 5 in a row are called out, that's one bingo. In order to win, players need to have 5 bingos. Once someone has 5, they are given a chance to yell "Bingo!". If they're too slow, or misstype, he'll call another number and they will have to give it another shot. Remember that if more than one person has 5 rows, victory goes to the first one to call "Bingo!".
Once the match is complete, the winner is given 1 Prize Medal. However, should anyone have a bingo within the first 16 numbers called, they are given 50 Prize Medals.
Rewards
By winning in various minigames in Hugel, Prize Medals are given as a reward. These medals have no weight, and cannot be sold, vended, stored, or transferred in any way. They can be saved up, and traded in for various items or rewards. The following are items which can be traded for in the city of Hugel:
- 1 Medal: 2 Hinalle Leaflet, 2 Aloe Leaflet, 1 Mastela Fruit, 5 Witch Starsand, or 4 Condensed Red Potions.
- 3 Medals: 1 Royal Jelly or 6 Holy Water.
- 7 Medals: 1 Cookie Bag or 1 First Aid Kit.
- 8 Medals: 1 Gift Box.
- 16 Medals: 1 Old Blue Box.
- 25 Medals: 1 Taming Gift Set.
- 42 Medals: 1 Old Purple Box.
- 59 Medals: 1 Poring Box.
Ei'felle (85,208) in the Einbroch factory (131,79 or 179,32) can exchange medals. The items he gives are as follows:
- 1 Medal: Base Experience (Scaled by level).
- 1 Medal: Job Experience (Scaled by level).
- 500 Medals: 1 Glittering Jacket.
- 1000 Medals (One of the following):
- 1500 Medals (One of the following):
- Dagger: Assassin Dagger, Azoth, Bazerald, Combat Knife, Cursed Dagger, Dagger of Counter, Dragon Killer, Exorciser, Fortune Sword, Ginnungagap, Grimtooth, Ice Pick, Kitchen Knife, Mailbreaker, Moonlight Dagger, Sucsamad, Swordbreaker, Weeder Knife.
- One-Handed Sword: Byeollungum, Caesar's Sword, Cutlus, Edge, Excalibur, Firebrand, Ice Falchion, Immaterial Sword, Mysteltainn, Nagan, Solar Sword, Star Dust Blade, Tirfing.
- Two-Handed Sword: Dragon Slayer, Executioner, Katzbalger, Masamune, Muramasa, Schweizersabel, Zweihander.
- Axe: Bloody Axe, Cleaver, Great Axe, Guillotine, Light Epsilon, Sabbath, Slaughter, Tomahawk.
- Mace: Golden Mace, Grand Cross, Long Mace, Quadrille, Slash, Spike.
- Bow: Ballista, Dragon Wing, Roguemaster's Bow, Rudra Bow.
- Staff: Wing Staff, Wizardry Staff.
- Book: Book of the Apocalypse, Girl's Diary, Hardcover Book, Legacy of Dragon.
- Spear: Bill Guisarme, Brionac, Brocca, Crescent Scythe, Gae Bolg, Gelerdria, Gungnir, Hellfire, Longinus's Spear, Tjungkuletti, Zephyrus.
- Katar: Bloody Roar, Infiltrator, Unholy Touch.
- Knuckle: Berserk, Hatii Claw, Kaiser Knuckle.
- Whip: Blade Whip, Chemeti Whip, Lariat Whip, Queen's Whip, Rapture Rose.
- Instrument: Electric Guitar.
Experience
Base Experience
- Level 1-20 : 150 Base Exp [2,250 exp per Duals win, 600 per Singles win]
- Level 21-30: 300 Base Exp [4.5k exp per Duals, 1.2k per Singles]
- Level 31-40: 2,000 Base Exp [30k exp per Duals, 8k per Singles]
- Level 41-50: 8,000 Base Exp [120k exp per Duals, 32k per Singles]
- Level 51-60: 25,000 Base Exp [375k exp per Duals, 100k per Singles]
- Level 61-70: 47,000 Base Exp [705k exp per Duals, 188k per Singles]
- Level 71-80: 55,000 Base Exp [825k exp per Duals, 220k per Singles]
- Level 81-99: 65,000 Base Exp [975k exp per Duals, 260k per Singles]
Job Experience
Novice
- Level 1-10 : 30 Job Exp [450 jexp per Duals, 120 per Singles]
First Class (including Taekwon)
- Level 1-10 : 50 Job Exp [750 jexp per Duals, 200 per Singles]
- Level 11-20: 250 Job Exp [3,750 jexp per Duals, 1k per Singles]
- Level 21-30: 1,500 Job Exp [22.5k jexp per Duals, 6k per Singles]
- Level 31-40: 7,000 Job Exp [105k jexp per Duals, 28k per Singles]
- Level 41-50: 20,000 Job Exp [300k jexp per Duals, 80k per Singles]
Second Class
- Level 1-10 : 80 Job Exp [1.2k jexp per Duals, 320 per Singles]
- Level 11-20: 2,000 Job Exp [30k jexp per Duals, 8k per Singles]
- Level 21-30: 10,000 Job Exp [150k jexp per Duals, 40k per Singles]
- Level 31-40: 25,000 Job Exp [375k jexp per Duals, 100k per Singles]
- Level 41-50: 38,000 Job Exp [570k jexp per Duals, 152k per Singles]
High Novice
- Level 1-10 : 40 Job Exp [600 jexp per Duals, 160 per Singles]
High First Class
- Level 1-10 : 65 Job Exp [975 jexp per Duals, 260 per Singles]
- Level 11-20: 300 Job Exp [4.5k jexp per Duals, 1.2k per Singles]
- Level 21-30: 2,500 Job Exp [37.5k jexp per Duals, 10k per Singles]
- Level 31-40: 10,000 Job Exp [150k jexp per Duals, 40k per Singles]
- Level 41-50: 25,000 Job Exp [375k jexp per Duals, 100k per Singles]
Transcendent 2nd Class
- Level 1-10 : 150 Job Exp [2,250 jexp per Duals, 600 per Singles]
- Level 11-20: 2,200 Job Exp [33k jexp per Duals, 8.8k per Singles]
- Level 21-30: 13,000 Job Exp [195k jexp per Duals, 52k per Singles]
- Level 31-40: 27,000 Job Exp [405k jexp per Duals, 108k per Singles]
- Level 41-50: 38,000 Job Exp [570k jexp per Duals, 152k per Singles]
- Level 51-70: 40,000 Job Exp [600k jexp per Duals, 160k per Singles]
Expanded Classes
- Level 1-10 : 50 Job Exp [750 jexp per Duals, 200 per Singles]
- Level 11-20: 250 Job Exp [3,750 jexp per Duals, 1k per Singles]
- Level 21-30: 1,500 Job Exp [22.5k jexp per Duals, 6k per Singles]
- Level 31-40: 7,000 Job Exp [105k jexp per Duals, 28k per Singles]
- Level 41-50: 20,000 Job Exp [300k jexp per Duals, 80k per Singles]
- Level 51-60: 30,000 Job Exp [450k jexp per Duals, 120k per Singles]
- Level 61-70: 38,000 Job Exp [570k jexp per Duals, 152k per Singles]