Skip to content

Izlude Arena

Unverified content

This page has been marked as being in need to be verified and/or updated to match the Arcadia Online mechanics.

Needs review

This article or section is in need of attention from an expert on the subject. Please help recruit one or improve this article yourself.

Overview

The Izlude Arena is a time attack battle located in the 12 o'clock direction in Izlude.

There are six different courses in the Arena that players may select from, divided between three modes:

  • Individual mode places the player against a set list of monsters.
  • Party mode places a five person party against a set list of monsters.
  • Personal Force mode is restricted to Acolytes and Priests and places the player against a set list of monsters that can be killed with Acolyte or Priest skills. The majority of these monsters are of the Undead element.

In all modes, players are given an objective when they enter a room which they must accomplish in order to continue to the next room. Sometimes all monsters must be defeated to advance; sometimes only a few. Still other times the player only needs to run to the exit on the other side of the room.

Experience is not awarded for successfully defeating monsters in the Arena and most Arena monsters do not drop items either. Note, however, that experience is not lost if one dies in the Arena.

Arena Points

Arena points are prizes awarded for participating in the Arena. 20 points are awarded upon the successful completion of a course. 1 point is awarded as a participation prize if the player fails for any reason. Aldebaran Turbo Track Points may also be converted into Arena Points. Points may be exchanged for various consumable items or base EXP. To be transported to the exchange room, talk to the Teleporter (arena_room: 106, 93). This is also who you need to speak to if you wish to convert Turbo Track Points to Arena Points.

The following are what Arena Points may be used for:

For 40 Arena Points a player can receive some Base EXP

  • [50-69] 3,000 EXP
  • [70-79] 6,000 EXP
  • [80-89] 10,000 EXP
  • [90-99] 30,000 EXP

The player may also use 10 Arena Points to summon an NPC version of a number of different MVP bosses and other noteworthy game characters which will use a series of emoticons which you may take screenshots of.

Individual Mode: Levels 50-69

Time limit: 5 minutes

  • First Room

Objective: Kill all Smokies

Monsters: 10 Drops, 10 Poisonous Toads, 5 Smokies, 4 Hydras

  • Second Room

Objective: Proceed to the next room

Monsters: 5 Mummy, 3 Ghoul, 3 Familiar

  • Third Room

Objective: Kill all Karakasa

Monsters: 5 Karakasa, 5 Marse, 3 Hydra

  • Fourth Room

Objective: Kill all Kobolds

Monsters: 2 Kobolds (Mace), 1 Kobold (Axe), 9 Familiar, 5 Flora

  • Fifth Room

Objective: Kill all monsters that were in the room at the beginning

Monsters (beginning): 3 Hydra, 2 Orc Lady, 1 Golem

Monsters (spawned): ? Zerom, ? Desert Wolf

Special Note: When monsters die on this map, new monsters are spawned to replace them.

  • Sixth Room

Objective: Kill all Drops

Monsters: 5 Drops, 3 Smokie, 2 Golem, 2 Sandman, 2 Scorpion, 2 Skeleton Worker

  • Seventh Room

Objective: Kill the Red Plant

Monsters: 20 Hydras, 2 Punk, 1 Red Plant

  • Eighth Room

Objective: Proceed to the last room

Monsters: None

  • Ninth Room

Objective: Kill Vocal

Monsters: 8 Familiar, 1 Vocal

Individual Mode: Levels 60-79

Time limit: 6 minutes

  • First Room

Objective: Kill 5 Goblins

Monsters: 4 Goblins (Axe), 2 Goblins (Knife), 2 Goblins (Flail), 2 Goblin Archers, 1 Rotar Zairo

  • Second Room

Objective: Proceed to the next room

Monsters: 5 Orc Zombies, 5 Ghouls, 4 Zeroms, 5 Matyrs, 8 Drainliar, 3 Requiem

  • Third Room

Objective: Kill all Mantises

Monsters: 4 Mantises, 4 Obeaune, 6 Hydras

  • Fourth Room

Objective: Kill all non-aggressive monsters (i.e. the Golem and the Marse)

Monsters: 1 Golem, 1 Marse, 2 Dokebi, 2 Sasquatch, 2 Baby Leopard, 1 Chepet

  • Fifth Room

Objective: Kill all monsters except the Kapha and the Hydras

Monsters: 1 Drainliar, 1 Myst, 1 Raggler, 2 Orc Skeleton, 11 Hydras, 1 Kapha

  • Sixth Room

Objective: Kill all Miyabi Dolls

Monsters: 2 Miyabi Dolls, 26 Greatest Generals

Special: When the Miyabi Dolls are killed, new monsters will spawn to replace them. Known replacement spawns include Cruisers and Side winders.

  • Seventh Room

Objective: Kill all monsters

Monsters: 2 Jakk, 1 Isis, 1 Myst

  • Eighth Room

Objective: Proceed to the next room

Monsters: None

  • Ninth Room

Objective: Kill the Goblin Leader

Monsters: 1 Goblin Leader, 4 Horong, ? Greatest Generals

Individual Mode: Levels 70-89

Time limit: 7 minutes

  • First Room

Objective: Kill all Kobolds

Monsters: 1 Kobold(hammer), 2 Kobold(axe), 2 Kobold(mace)

  • Second Room

Objective: Kill all Horongs and escape

Monsters: 2 Horong, 3 Archer Skeleton, 4 Mummy, 5 Ghoul

  • Third Room

Objective: Kill all monsters except Enchanted Peach Tree

Monsters: 2 Enchanted Peach Tree, 1 Bloody Butterfly, 2 Parasite

  • Fourth Room

Objective: Kill all Stem Worms, while avoiding Bathories

Monsters: 3 Stem Worm, 2 Bathory

  • Fifth Room

Objective: Kill all Argiope

Monsters: 5 Argiope

Special: When the Argiope die new monsters spawn to replace them. Known replacements include Ridewords, Mantis, and Familiar

  • Sixth Room

Objective: Kill all Hammer Goblins

Monsters: 3 Hammer Goblins, ? Goblins

  • Seventh Room

Objective: Kill the Alice in the center of the room

Monsters: 1 Alice, 4 Nightmare, 8 Familiar, 1 Raydric

  • Eighth Room

Objective: Proceed to the next room

Monsters: none

  • Ninth Room

Objective: Kill Kobold Leader and all Kobolds

Monsters: 1 Kobold Leader, 5 Kobold}}, ? Familiar

Individual Mode: Levels 80-99

Time limit: 8 minutes

  • First Room

Objective: Kill All Nightmare

Monsters: 4 Nightmare, 4 Hunterfly

  • Second Room

Objective: Kill All Monsters.

Monsters: 3 Marionette, 6 Zombie, 1 Deviruchi, 4 Skel Prisoner, 1 Raydric Archer

  • Third Room

Objective: Kill All Assulters

Monsters: 2 Assulters, 2 Clocktower Manger, 4 Marionette, 1 Sidewinder

  • Fourth Room

Objective: Kill All Ninetails

Monsters: 4 Ninetails, 4 Archer Skeleton, 1 Pasana, 1 Minorous, 1 Lava Golem

  • Fifth Room

Objective: Kill All Earth Petites

Monsters: 4 Earth Petite, 2 Sky Petite

  • Sixth Room

Objective: Kill all monsters.

Monsters: 2 Alice, 2 Deviruchi, 2 Bapho Jr.

  • Seventh Room

Objective: Kill all Fur Seals while avoiding Mermen

Monsters: 3 Fur Seal, 3 Merman

  • Eighth Room

Objective: Move to the next room

Monsters: None

  • Ninth Room

Objective: Kill 1 Ancient Mummy

Monsters: 1 Ancient Mummy, 5 Argos

Party Mode: 5 Person Parties

Time limit: 10 minutes No level requirement Objective is always to kill all monsters The room order in party mode is not totally fixed. There are 11 rooms. The first room, where you appear, and the last one are empty. Clearing a certain room will activate a certain portal. Unless specified, the number of monsters is random.

  • First Room

Monsters: 8 Deviruchis, 2 Wanderers, 6 Mermans, 4 Penomena and 1 Wind Ghost

  • Second Room

Monsters: Zherlthsh, Alarm, Ancient Worm, Penomena, Clock Tower Manager, and Clock

  • Third Room

Monsters: Assulter, Rideword, Arclouse, Penomena, Wraith

  • Fourth Room

Monsters: Penomena, Sting

  • Fifth Room

Monsters: Tengu, Wicked Nymph, Evil Cloud Hermit

  • Sixth Room

This room has two path : a narrow one and a broad path. The monster you fight change according to the path you pick.

Monsters: Mysteltainn and Executioner or Chimera and Greatest Generals

  • Seventh Room

Monsters: Raydric Archers, Zombie Prisoners, Ancient Mummy, Nightmare Terror, Chimera and Bloody Knight

  • Eighth Room

Monsters: 2 Lava Golems, Anolians, 5 Elders, 2 Explosion

  • Ninth Room

Monsters: A random MVP (Dracula, Evil Snake Lord, Incantation Samurai or other)

Personal Force Mode: Acolytes

AcoArena.jpg
AcoArena2.jpg

This area is located in the 1 o'clock direction of the Arena (arena_room: 111, 101). Since this mode is specifically for Acolytes and Priests, most of the monsters in it are either easy to defeat with simple melee attacks or are of the Undead type. Players can overcome the Undead monsters with Heal, Turn Undead, Holy Light and Magnus Exorcismus. Using Pneuma is effective for ranged undead monsters such as Firelock Soldiers and Archer Skeletons.

The Acolyte Arena is divided into nine rooms. The challenge will be performed moving clockwise and you will have to finish all of the sections within 8 minutes. Due to the characteristics of the Acolyte class, Undead monsters are the main race in the Acolyte Arena.

Acolytes: 60 to ?

  • First Room

Objective: Kill all monsters

Monsters: 5 Red Plants

  • Second Room

Objective: Kill 10 Drops

Monsters: 20 Drops

  • Third Room

Objective: Kill all monsters

Monsters: 10 Zombies

  • Fourth Room

Objective: Proceed to the next room

Monsters: None

  • Fifth Room

Objective: Kill all monsters

Monsters: 8 Orc Zombies

  • Sixth Room

Objective: Proceed to the next room

Monsters: 12 Hydras

  • Seventh Room

Objective: Kill all monsters

Monsters: 2 Firelock Soldiers and 3 Archer Skeletons

  • Eighth Room

Objective: Proceed to the next room

Monsters: None

  • Ninth Room

Objective: Kill all monsters

Monsters: 4 Zombies, 1 Zombie Prisoners and 1 Skel Prisoners

Priests: 70 or under

  • First Room

Objective: Kill all monsters

Monsters: 10 Zombies

  • Second Room

Objective: Kill all monsters

Monsters: 5 Orc Skeletons

  • Third Room

Objective: Kill all monsters

Monsters: 5 Red Plants

  • Fourth Room

Objective: Kill all monsters

Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith

  • Fifth Room

Objective: Kill all Gargoyles

Monsters: 4 Gargoyles, ? Hydras

  • Sixth Room

Objective: Kill the Kalizburg

Monsters: 1 Kalizburg, ? Permeters

  • Seventh Room

Objective: ?

Monsters: ?

  • Eighth Room

Objective: Proceed to the next room

Monsters: None

  • Ninth Room

Objective: Kill 1 Boss Monster

Monsters: 1 Mimic

Priests: 80 or under

  • First Room

Objective: Kill all monsters

Monsters: 10 Zombies

  • Second Room

Objective: Kill all monsters

Monsters: 5 Ghoul

  • Third Room

Objective: Kill all monsters

Monsters: 5 Red Plants

  • Fourth Room

Objective: Kill all monsters

Monsters: 1 Skeleton Prisoner, 1 Zombie Prisoner, 1 Evil Druid, 1 Wraith

  • Fifth Room

Objective: Kill all Gargoyles

Monsters: 4 Gargoyles, ? Penomena

  • Sixth Room

Objective: Kill all Kalizburg

Monsters: 4 Kalizburg, ? Permeters

  • Seventh Room

Objective: Kill the ancient mummy

Monsters: 1 Ancient Mummy

  • Eighth Room

Objective: Proceed to the next room

Monsters: None

  • Ninth Room

Objective: Kill 1 Boss Monster

Monsters: 1 Wraith Dead

Priests: 91-99

  • First Room

Objective: Kill all monsters

Monsters: 15 Zombies

  • Second Room

Objective: Kill all monsters

Monsters: 8 Ghoul

  • Third Room

Objective: Kill all monsters

Monsters: 5 Red Plants

  • Fourth Room

Objective: Kill all monsters

Monsters: 2 Skeleton Prisoner, 2 Zombie Prisoner, 2 Evil Druid, 2 Wraith

  • Fifth Room

Objective: Kill all Gargoyles

Monsters: 4 Gargoyles, 20 Penomena

  • Sixth Room

Objective: Kill all Khalitzburg

Monsters: 4 Khalitzburg, 10 Permeters

  • Seventh Room

Objective: Kill 1 Ancient Mummy

Monsters: 1 Ancient Mummy

  • Eighth Room

Objective: Proceed to the next room

Monsters: None

  • Ninth Room

Objective: Kill 1 Boss Monster

Monsters: 1 Dark Illusion (Mini Boss)