PvP
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This page could need some more detail especially on the different kinds of PvP Arenas. As well as the restrictions.
Players looking to combat their friends, foes, or strangers can do so in the form of a PvP (Player versus Player) arena or other game features.
PvP System
Note
While some players may be used to PvP arenas accessible via the Inns, Arcadia has a custom implementation of those and differs.
You can find access to the PvP arenas by talking to a cat displaying PvP Arenas as its NPC name. Usually located near any city's center.
One will see the arenas to choose from and how many people are in them at the moment:
- PvP Norma
- PvP Gemini
- PvP Infinitus (Access to PVP-restricted Healing Items)
- GvG Bellum
- GvG Certamen
Note
GvG (Guild vs Guild) Arenas use similar settings to War of Emperium.
Once selecting a map, the player has 5 seconds of invulnerability upon spawning unless they move their character before this time ends. Then, they can immediately partake in PvP.
Ranking
There are a few things that should be noted on PvP maps. The lower right of the screen now displays the player's rank in that map (i.e. 6/9: where 6 is the current rank in that map and 9 indicates the current number of people on that map). The goal is to kill numerous amounts of players while staying alive.
The scoring system works as such: upon entering a PvP map, the player is given 5 points. There is +1 point for every kill made on that map, and -5 points for every death of the player. If the points go lower than 0, the player will be booted out of the PvP map immediately without the chance to be Resurrected by a friend.
People within the top 10 rank of a map will have a graphic under their characters' feet. This graphics turn to a white colour the closer they become to rank 1. When rank 1 is achieved, then message 'TIME ATTACK!!' will appear on only the screen of the person who achieved the rank, and the game will begin to record the amount of time said player stays at rank 1 (also displayed for that player, but only for that session).
Restricted Items and Skills
All skills and items work in PvP arenas except the usage of Fly Wings and Teleport. For example, the Teleport feature of Snatch is disabled (which also applies to Wanderer-carded Garments).
How to exit to PvP Lobby
To exit a PvP Arena, the player must relog, use a Butterfly Wing, be killed and respawn.
Alternatively one can talk to the PvP Service cat and ask to leave the arena.
Then one will be lead to the PvP Lobby, where one can talk either to the same cat NPC that let one in, in order to leave or choose a different arena, OR talk to the Repairman NPC if you want to repair any broken gear.
Other PvP Features
Other than the classic PvP arenas, there are also other systems either available or potentially in the future.
Battlegrounds
Not implemented
Currently unimplemented, but may in some form in the future.
The Battlegrounds based gear is something the Arcadia Stuff is not keen of and may not implement at all.
Battlegrounds is a PvP system in which two teams compete towards specific objectives in various arenas, and has unique equipment and consumable rewards for participation. Three arenas are used for battlegrounds matches: Flavius, Tierra Gorge, and Kreiger Von Midgard (KVM). Each arena has different objectives and rewards. Recruiter NPCs to teleport players to the Battlegrounds atrium can be found in most Rune Midgard cities.
Info
For more information on the Battlegrounds system, see Battlegrounds
War of Emperium
War of Emperium is a periodic PvP feature which takes place weekly at certain times. Guilds fight other guilds for control of designated WoE castles.
For the exact schedule and which castle's are currently open check out the Control Panel or the main website
Five castles are available for WoE 1, One is in pre-trans mode. Specialized mechanics and rules apply for WoE.
Info
For more information on WoE, see War of Emperium and War of Emperium 21
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Not available. ↩