Summon Spirit Sphere
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Summon Spirit Sphere Skill Info |
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| Alt. Names: |
Call Spirits |
| Type: |
Supportive Skill |
| Levels: |
5 (Fixed) |
| SP Cost: |
8 |
| Cast Time: |
1 second (Uninterruptible) |
| Cast Delay: |
None |
| Duration: |
10 Minutes |
| Target: |
Self |
| Prerequisites |
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| (Monk) Iron Fists Lv. 2 |
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Description
Grants ability to summon Spirit Spheres
that orbit the player. Each Spirit Sphere
adds +3 ATK that ignores enemy defense and
flee.
| Level |
Limit of Spirit Spheres Summoned |
| 1 |
1 |
| 2 |
2 |
| 3 |
3 |
| 4 |
4 |
| 5 |
5 |
- This skill is required to activate many of the
Monk
skills, as many require Spirit Spheres
to perform.
- The ATK gained from Spirit Spheres
is affected by cards but not by elements. Also, the player will
always hit for at least 3*(Number of Spirit Spheres
summoned on them) if there is no percentage-reduction in effect in
the opposition's favour (i.e. target is a player wearing a shield
that allows them to take -30% from Demi-Human)
- Spirit Spheres
can be transferred by the use of the skill Spiritual Bestowment.
- The Greatest General Card
gives players Spirit Spheres by chance when attacking.