Wind
Elemental property. Wind is weak to Earth, and does extra damage to the Water property. Weapons can be forged with the Wind property using a Rough Wind.
Damage Table
Enemy Level | ||||
Element | Level 1 | Level 2 | Level 3 | Level 4 |
Neutral | 100% | 100% | 100% | 100% |
Water | 50% | 25% | 0% | 0% |
Earth | 150% | 175% | 200% | 200% |
Fire | 100% | 100% | 100% | 100% |
Wind | 25% | 0% | -25% | -50% |
Poison | 125% | 125% | 100% | 75% |
Holy | 100% | 100% | 100% | 75% |
Shadow | 100% | 100% | 100% | 75% |
Ghost | 100% | 75% | 50% | 25% |
Undead | 100% | 75% | 50% | 25% |
Cards
Cards concerning the Wind property include:
Head Gear
- Giant Hornet Card: Add the chance of gaining 'Wind of Verdure' item each time an Insect monster is killed. Add 10% more tolerance against Wind Property Attack.
Armor
- Dokebi Card: Enchant an Armor with the Wind property. DEF +1
- Steel ChonChon Card: Increase resistance to Wind property attacks by 10%. DEF +2
Weaponry
- Mandragora Card: Increase damage inflicted upon Wind property monsters by 20%.
Garment
- Dustiness Card: Increase resistance to the Wind property by 30%. Flee Rate +5