Accessories
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Accessories are are items which are usually slotted. Most are not sold by NPCs. Accessories usually give little to no DEF. Accessories cannot be upgraded.
Accessory | Class | Req. Lvl | Notes |
---|---|---|---|
Belt [1] | All | 25 | Sold by NPC (20,000z) |
Novice Armlet [1] | Novices only | Sold by NPC (400z) - Essentially a Belt without level limit, but usable only by novices | |
Skull Ring [0] | All | NPC Sell value of 5,000z | |
Skull Ring [1] | All | Undead resistance +1% | |
Nile Rose [1] | All | HP+10 | |
Clip [1] | All | SP+10 With Spiritual Ring: SP Regen+9%, +30% ME and Heal on Undead element |
|
Rosary [0] | All except Novices | 20 | MDEF+5, LUK+2 Sold by NPC (15,000z) With Spiritual Ring: SP Regen+9%, +30% ME and Heal on Undead element |
Rosary [1] | All except Novices | 90 | MDEF+3, LUK+1 With Spiritual Ring: SP Regen+9%, +30% ME and Heal on Undead element |
Matyr's Leash | All except Novices | 35 | DEF+1, AGI+1 |
Brooch [0] | All except Novices | 20 | AGI+2 |
Brooch [1] | All except Novices | 90 | AGI+1 |
Celebrant's Mitten | All except Novices | 35 | DEF+1, INT+1 |
Earring [0] | All except Novices | 20 | INT+2 |
Earring [1] | All except Novices | 90 | INT+1 |
Glove [0] | All except Novices | 20 | DEX+2 |
Glove [1] | All except Novices | 90 | DEX+1 |
Necklace [0] | All except Novices | 20 | VIT+2 |
Necklace [1] | All except Novices | 90 | VIT+1 |
Ring [0] | All except Novices | 20 | STR+2 |
Ring [1] | All except Novices | 90 | STR+1 |
Critical Ring | All except Novices | 40 | CRIT+5 |
Goddess of Fortune's Cursed Brooch | All | 40 | CRIT+6, 0.5% chance to curse yourself when attacking |
Renown Archer's Gloves | All except Novices | 60 | DEX+1, HIT+5, CRIT+5 |
Bloodied Shackle Ball | All except Novices | With Shackles: ATK+50 | |
Safety Ring | All except Novices | 40 | DEF+3, MDEF+3 |
Cursed Hand [1] | All except Novices | 80 | HIT+10, HP Regen+20%, chance to cast Critical Wound when attacking |
Lesser Elemental Ring | All | All stats +1 Chance to cast Pick Stone, Sense, Item Appraisal, Greed when attacking Chance to cast First Aid, Back Sliding, Leap, Sprint when attacked |
|
Spiritual Ring | All | INT+2, DEX+1 With Clip or Rosary: SP Regen+9%, +30% ME and Heal on Undead element With Wizardry Staff or Soul Staff: DEX+2, MATK+6%, Cast Time -1% per weapon upgrade With Divine Cross: DEX+2, MATK+10%, -10% damage from Demon and Undead |
|
Seal of Continental Guard [1] | All except Novices | 80 | HP+50, ASPD+3% |
Rune Spellstone [1] | All except Novices | 80 | SP+50, Cast delay -1% |
Death Loop [1] | All except Novices | 80 | CRIT+5 |
Morpheus's Ring | All except Novices | 33 | SP+5%, INT+1 Both with Morpheus's Hood and Morpheus's Shawl: MDEF+11, INT+5, SP+20%, Cast Time +25%, cast cannot be interrupted |
Morpheus's Bracelet | All except Novices | 33 | SP+5%, INT+1 Both with Morpheus's Hood and Morpheus's Shawl: MDEF+11, INT+5, SP+20%, Cast Time +25%, cast cannot be interrupted |
Morrigane's Belt | All except Novices | 61 | ATK+5, CRIT+3 Both with Morrigane's Helm and Morrigane's Manteau: ATK+18, STR+2, LUK+9, CRIT+13, Perfect Dodge +13 |
Morrigane's Pendant | All except Novices | 61 | STR+2, CRIT+3 Both with Morrigane's Helm and Morrigane's Manteau: ATK+18, STR+2, LUK+9, CRIT+13, Perfect Dodge +13 |
Novice Figure | All | HP+70 Novice: HP+30 |
|
Swordsman Figure | All | VIT+1 Swordsman: DEF+2 |
|
Acolyte Figure | All | INT+1 Acolyte: SP+50 |
|
Magician Figure | All | INT+1 Magician: SP Recovery + 5% |
|
Archer Figure | All | DEX+1 Archer: ATK+10 |
|
Thief Figure | All | AGI+1 Thief: ASPD+3% |
|
Merchant Figure | All | STR+1 Merchant: CRIT+5 |
|
The Sign | All | ATK+5%, MATK+5% | |
Glorious Mass-Production Ring | All except Novices | All stats +1 | |
Glorious Pupularized Ring | All except Novices | 61 | All stats +2 |
Glorious Ring | All except Novices | 81 | HP+300, ASPD+5%, Casting speed +3% +10% Fire, Earth, Wind, Water resistance +5% Heal, Sanctuary, Potion Pitcher +3% Heal, Sanctuary, Potion Pitcher on yourself |
Medal of Honor | Swordsman, Star Gladiator | 70 | DEF+1, ATK+5%, MATK+5% With Glorious Ring: ATK+5%, MATK+3% HP+500, SP+50, HIT+10, Stun when attacking |
Medal of Honor | Merchant | 70 | DEF+1, ATK+5%, MATK+5% With Glorious Ring: ATK+5%, MATK+3% HP+500, SP+50, ASPD+10%, Curse when attacking |
Medal of Honor | Thief, Ninja | 70 | DEF+1, ATK+5%, MATK+5% With Glorious Ring: ATK+5%, MATK+3% HP+300, SP+80, Flee+10, Poison when attacking |
Medal of Honor | Archer | 70 | DEF+1, ATK+5%, MATK+5% With Glorious Ring: ATK+5%, MATK+3% HP+300, SP+80, CRIT+10, Blind when attacking |
Medal of Honor | Acolyte | 70 | DEF+1, ATK+5%, MATK+5% With Glorious Ring: ATK+5%, MATK+3% HP+600, MDEF+6, Silence when attacking |
Medal of Honor | Magician, Soul Linker | 70 | DEF+1, ATK+5%, MATK+5% With Glorious Ring: ATK+5%, MATK+3% HP+600, MDEF+6, Stone when attacked |
Armor Charm | Swordsman, Thief, Merchant | HP+50, DEF+1 With Padded Armor: HP+150, DEF+5 |
|
Iron Wrist | Swordsman, Merchant | 50 | DEF+1, Bash and Mammonite damage +6% |
Shinobi Sash | Thief, Ninja | 30 | DEF+1, MDEF+1, STR+1, AGI+1 With Ninja Suit: HP+300, skill SP cost -20% |
Librarian Glove [1] | Wizard, Sage, Soul Linker | 80 | SP+20 Both with Principles of Magic or Ancient Magic: INT+5, HP+700, ASPD+5% |
Pocket Watch | Wizard, Sage, Soul Linker | 80 | With Memory Book and Monocle: MATK+7%, HP/SP Regen +15% Both with Principles of Magic or Ancient Magic: INT+5, HP+700, ASPD+5% |
Bow Thimble [0] | Archer | 65 | +3% ranged damage |
Bow Thimble [1] | Archer | 65 | +3% ranged damage |
Lunatic Brooch [1] | Archer | 65 | With Luna Bow: DEX+1, SP+50, SP Regen +10% |
Bison Horn [1] | Transcendent 2nd | 90 | AGI+2 With Thorny Buckler: ASPD+10%, 5% short-ranged physical reflect |
Expert Ring [1] | Transcendent 2nd | 50 | Cast delay -5%, skill SP |
cost +5% | |||
Orleans's Glove [1] | Transcendent 2nd | 90 | DEX+2, MATK+3% With Orleans's Server: Cast Time -10% |
Diabolus Ring [1] | Transcendent 2nd | HP+100, SP+100, Heal +5%, physical damage versus Satan Morocc +10% | |
Vesper Core 01 | Transcendent 2nd | DEF+1, MDEF+3 INT+2, SP+5% |
|
Vesper Core 02 | Transcendent 2nd | DEF+1, MDEF+3 STR+3, ATK+10 |
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Vesper Core 03 | Transcendent 2nd | DEF+1, MDEF+3 AGI+3, Flee+5 |
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Vesper Core 04 | Transcendent 2nd | DEF+1, MDEF+3 DEX +3, Hit+10 |
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Ring Of Flame Lord | Transcendent 2nd | ATK+15, STR+2, VIT+1, +10% Fire resistance Chance to cast Fire Ball, Gloria Domini, Zen, Bowling Bash, Fury when attacking With Ring of Resonance: Chance to cast Meteor Assault, Sonic Blow, Lex Aeterna, Occult Impaction, Asura Strike when attacking |
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Ring Of Resonance | Transcendent 2nd | DEF+2, MDEF+2, AGI+2, VIT+1 Chance to cast Quagmire, Heal, Assumptio, Tarot Card of Fate, Venom Splasher when attacked With Ring of Flame Lord: Chance to cast Meteor Assault, Sonic Blow, Lex Aeterna, Occult Impaction, Asura Strike when attacking |
|
Icarus Wings | Sniper | 70 | DEX+3, SP+50 With Bowman Scarf: Skill SP cost -25% |
Bowman Scarf | Sniper | 70 | DEX+3, SP+50 With Icarus Wings: Skill SP cost -25% |
Brisingamen | All | 94 | God Items DEF+1, MDEF+5, STR+6, AGI+6, VIT+6, INT+6, LUK+10 |
Megingjard | All | 94 | God Items >DEF+2, MDEF+7, [STR]STR.md)+40 |
Diamond Ring | All | Used for wedding | |
Laboratory Permit | All | Quest Item Biolabs Entrance |
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Gusli | All | Quest Item Finding The Moving Island |
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Christmas Musicbox | All | Quest Item Christmas Event (2008) Enables Christmas Carol skill |