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Power Maximize

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Power_Maximize.png Power Maximize Skill Info
Power_Maximize_Info.gif
Alt. Names: Maximize Power
Type: Active Skill
Levels: 5
SP Cost: Cast: 10, In Use: 1 per (Skill level*1) second
Cast Time: None
Cast Delay: None
Duration: Until SP reaches 0 or cancelled by using Power Maximize again
Target: Self
Prerequisites
(Blacksmith) Power-Thrust Lv. 2, Weapon Perfection Lv. 3

Definition

Increases weapon damage so that damage dealt will be calculated using the maximum weapon attack for the skill's duration. Power Maximize consumes 10 SP when used, will disable natural SP regeneration, and will continually drain SP until the caster's SP is reduced to 0 and the skill is canceled, although the skill can be deactivated by casting it during its use.

Level 1 2 3 4 5
SP Drain 1 SP / 1 sec 1 SP / 2 sec 1 SP / 3 sec 1 SP / 4 sec 1 SP / 5 sec

Source code

if (sc && sc->data[SC_MAXIMIZEPOWER])
atkmin = atkmax;

Explanation

Power Maximize sets your min atk to max atk.

Min atk = dex*(0.8+0.2*weapon level)

If your min atk is higher than your weapon atk, Power Maximize gives no benefit.

Example of when not to use Power Maximize: if you are using ice pick with 70 total dex,

70*(0.8+0.2*4) = 112 min atk. Ice pick has 80 atk.

Since your 112 min atk is greater than ice pick's 80 atk, Power Maximize literally does nothing for you when activated but drain SP in this case.

Example of when to use Power Maximize: if you are using guillotine with 70 total dex,

70*(0.8+0.2*4) = 112 min atk. Guillotine has 215 atk.

Since your 112 min atk is less than guillotine's 215 atk, Power Maximize will increase your damage in this case.

In summary, most of the common level 4 weapons do not benefit from Power Maximize (ice pick, combat knife, dragon killer do not benefit from Power Maximize). On the other hand, guillotine, slaughter, hurricane fury, etc do benefit from Power Maximize.