Shield Charge
Unverified content
This page has been marked as being in need to be verified and/or updated to match the Arcadia Online mechanics.
Shield Charge Skill Info | |
Alt. Names: | Smite |
Type: | Offensive Skill |
Levels: | 5 |
SP Cost: | 10 |
Cast Time: | None |
Cast Delay: | ASPD Based |
Target: | Enemy |
Range: | Melee |
Knock Back: | (4+Skill Level) cells |
Status: | Stun |
Equipment: | Shield |
Prerequisites | |
(Crusader) Auto Guard Lv. 5 |
Description
Allows the caster to hurl their shield at an enemy, dealing damage based on their ATK. The enemy is knocked back and has a chance to be inflicted with the Stun status.
Level | ATK | Knock Back | Stun Chance |
---|---|---|---|
1 | 120% | 5 | 20% |
2 | 140% | 6 | 25% |
3 | 160% | 7 | 30% |
4 | 180% | 8 | 35% |
5 | 200% | 9 | 40% |
Information
- Requires user to have a shield equipped.
- The knock back is disabled in WoE.
- Shield Charge carries status effects. Items or cards that have a chance to Stun enemies while attacking them stack with Shield Charge's chance to Stun.
- Shield Charge is not effective if its caster is mounted on a Pecopeco but does not have Cavalier Mastery maxed, since its delay is affected by ASPD.
Strategies
- A great skill to use to knock people out of Pneuma, also because it gives players awful position lag, making it difficult for them to recast Pneuma. It can also be used to knock players out of Devotion's range, but may be difficult if the caster does not have a Pecopeco. Otherwise, it's obviously useful for stunning opponents.