Vanilmirth
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Vanilmirth | |||||
Race: | Formless | ||||
Feed: | Scell | ||||
Starting Stats | |||||
HP: | 80 | ||||
SP: | 11 | ||||
STR | AGI | VIT | INT | DEX | LUK |
11 | 11 | 11 | 11 | 11 | 11 |
Average Stat Growth | |||||
HP: | +90 | ||||
SP: | +3.5 | ||||
STR | AGI | VIT | INT | DEX | LUK |
+1.1 | +1.1 | +1.1 | +1.1 | +1.1 | +1.1 |
What is a Vanilmirth?
Vanilmirth is one of the four Homunculi available for the Alchemist and Biochemist who have completed the Bioethics Quest.
The Vanilmirth has the highest stat growth (and highest stat variation) compared to the other three Homunculi: Amistr, Filir, and Lif. It is capable of using magical attacks such as Caprice and healing skills such as Chaotic Blessings although both skills have random effects. It has the passive skill which raises Str and Int: Instruction Change.
Once the Vanilmirth has evolved and become loyal, it shall be able to learn Self-Destruction: a suicide attack that deals massive splash damage at the cost of all the intimacy it had. Vanilmirths need Scell for consumption.
Vanilmirth's Appearances
Like all Homunculi, Vanilmirth is obtainable in two styles, in this case visually resembling a gelatinous form: it either looks like a brownish/pinkish jelly with a ball with a face inside or a purplish slime with two eyes as antenna at the top. Outside an aesthetic sense, there is ultimately no difference between the "Jelly Vanilmirth" and the "Slime Vanilmirth", as they possess the same pool of skills and general stat growth. Transforming Vanilmirth from its adolescent appearance into a mature form requires a Stone of Sage when it possesses loyal disposition towards its creator.
Effectiveness in WoE, PvP, and PvM
Vanilmirths tend to have high growth rates for ATK, MATK, Flee, DEF, and MDEF. Because of this, Vanilmirths are effectively the most well-rounded Homunculi for all aspects of the game.
- Vanilmirths have the highest stat growth out of all Homunculi, making them suitable for survival in all situations.
- Their main offensive skill, Caprice, has a range of 15 cells (1 cell off of visible screen).
Stats
Level up bonus chance:
Level up bonus | STR | AGI | VIT | INT | DEX | LUK |
+0 | 9/29 (31.03%) | 9/29 (31.03%) | 9/29 (31.03%) | 9/29 (31.03%) | 9/29 (31.03%) | 9/29 (31.03%) |
+1 | 10/29 (34.48%) | 10/29 (34.48%) | 10/29 (34.48%) | 10/29 (34.48%) | 10/29 (34.48%) | 10/29 (34.48%) |
+2 | 10/29 (34.48%) | 10/29 (34.48%) | 10/29 (34.48%) | 10/29 (34.48%) | 10/29 (34.48%) | 10/29 (34.48%) |
+3 | 1/29 (3.44%) | 1/29 (3.44%) | 1/29 (3.44%) | 1/29 (3.44%) | 1/29 (3.44%) | 1/29 (3.44%) |
Expected stats at various levels (lowest 5% and highest 5% thresholds):
Level | HP | SP | STR | AGI | VIT | INT | DEX | LUK |
10 | 710 - 1060 | 32 - 53 | 18 - 25 | 18 - 25 | 18 - 25 | 18 - 25 | 18 - 25 | 18 - 25 |
20 | 1531 - 2030 | 65 - 90 | 26 - 37 | 26 - 37 | 26 - 37 | 26 - 37 | 26 - 37 | 26 - 37 |
30 | 2371 - 2990 | 99 - 126 | 36 - 50 | 36 - 50 | 36 - 50 | 36 - 50 | 36 - 50 | 36 - 50 |
40 | 3221 - 3939 | 133 - 162 | 46 - 62 | 46 - 62 | 46 - 62 | 46 - 62 | 46 - 62 | 46 - 62 |
50 | 4081 - 4879 | 166 - 199 | 56 - 74 | 56 - 74 | 56 - 74 | 56 - 74 | 56 - 74 | 56 - 74 |
60 | 4941 - 5819 | 200 - 235 | 65 - 86 | 65 - 86 | 65 - 86 | 65 - 86 | 65 - 86 | 65 - 86 |
70 | 5801 - 6750 | 237 - 268 | 76 - 98 | 76 - 98 | 76 - 98 | 76 - 98 | 76 - 98 | 76 - 98 |
80 | 6660 - 7680 | 273 - 302 | 86 - 111 | 86 - 111 | 86 - 111 | 86 - 111 | 86 - 111 | 86 - 111 |
90 | 7531 - 8610 | 305 - 340 | 96 - 122 | 96 - 122 | 96 - 122 | 96 - 122 | 96 - 122 | 96 - 122 |
99 | 8321 - 9449 | 335 - 373 | 105 - 133 | 105 - 133 | 105 - 133 | 105 - 133 | 105 - 133 | 105 - 133 |
Estimated Final Stats at level 99
- Number in brackets denote effect under Instruction Change.
Stat | Bottom 5% All Stats | Top 5% All Stats (Unevolved) | Top 5% All Stats + Best Evolution |
ATK | 310 - 409 | 435 - 534 | 482 - 581 |
MATK | 546 (594) | 809 (867) | 927 (989) |
HIT | 204 | 232 | 242 |
CRIT | 36 | 45 | 48 |
DEF | 30 + 104 | 35 + 132 | 37 + 142 |
MDEF | 30 (31) | 35 (36) | 37 (38) |
FLEE | 204 | 232 | 242 |
HP Regen | 62 | 73 | |
SP Regen | 20 (21) | 25 (26) | |
ASPD | 166.7 | 176.5 | 179.85 |
ATK per sec. | 0.67 | 0.47 | 0.40 |
Due to the large randomness of stat growth and evolution, many players owners delete and remake their Vanilmirths when their stat growth is unsatisfactory.
Skills
Skill | Description | Levels | Type | ||
---|---|---|---|---|---|
|
Casts Level 1~5 random spell: [Fire Bolt](Fire_Bolt.md), [Cold Bolt](Cold_Bolt.md), [Lightning Bolt](Lightning_Bolt.md), or [Earth Spike](Earth_Spike.md). | 5 | Offensive | ||
|
Randomly casts [Heal](Heal.md) on owner, homunculus or an enemy. | 5 | Supportive | ||
|
+1~5 [INT](INT.md) and +1~4 [STR](STR.md). +1~5 [Pharmacy](Pharmacy.md)'s brewing success chance |
5 | Passive | ||
|
Ultimate Skill. Deal [defense](Defense.md)-ignoring damage equal to 1~2 times the hounculus' maximum [HP](HP.md) to enemies within a 9x9 area. Intimacy is reset to 1. Requires at least 450 Intimacy. | 3 | Offensive |