Axe
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Axes can be used by Swordsman, Knight, Crusader, and Assassin, but are generally used by Merchant, Alchemist, Blacksmith classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high ATK, but have lower attack speed than swords or daggers. Many axes are sold from NPCs. All axes are also naturally unbreakable except in upgrade attempts.
Size | Damage |
---|---|
Small | 50% |
Medium | 75% |
Large | 100% |
Note: Forge denotes the Blacksmith ability Smith Axe. These versions have 0 slots, but can have elemental or strong modifiers.
List, One-Handed
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
Axe | Smith, 3, 4 | 1 | 38 | 80 | N/A |
Orcish Axe | 0, 4 | 3 | 75 | 150 | N/A |
Windhawk | 0 | 2 | 115 | 150 | ASPD +5% |
Vecer Axe | 0 | 3 | 130 | 150 | ATK +20 if user's base LUK is 91 or higher, Crit +5 if user's base DEX is 91 or higher, +15% Mammonite damage if user's base LUK and DEX are 91 or higher |
Cleaver | 0 | 4 | 140 | 120 | +5% dealt vs. Demi-Human, 30% chance to find Meat when killing Brute |
War Axe | 1 | 3 | 140 | 420 | DEX +2, LUK +2 |
List, Two-Handed
Since these axes are two-handed, a shield cannot be worn at the same time. Only Swordsman and Merchant based classes can wield these, but they are used primarily by the Blacksmith and Whitesmith class.
Name | Possible Slots | Level | Attack | Weight | Additional Notes |
---|---|---|---|---|---|
Battle Axe | Smith, 3, 4 | 1 | 80 | 150 | N/A |
Hammer | Smith, 2, 3 | 2 | 120 | 200 | N/A |
Buster | Smith, 1, 2 | 3 | 155 | 220 | N/A |
Two-Handed Axe | Smith, 1, 2 | 3 | 185 | 250 | N/A |
Sabbath | 0 | 4 | 120 | 230 | CRIT +50 vs. Undead, Coma by chance vs. Demon |
Slaughter | 0 | 4 | 120 | 250 | Pierce Brute DEF, Coma by chance vs. Brute |
Tomahawk | 0 | 4 | 165 | 250 | Enables LvL 1 Tomahawk Throwing |
Bloody Axe | 0 | 4 | 170 | 400 | STR +10, Increases movement speed |
Heart Breaker | 1 | 4 | 175 | 200 | CRIT +20 and increased by upgrade level, ASPD +5%, LvL 3 Hammer Fall by chance when equipped by Whitesmith or Biochemist |
Light Epsilon | 0 | 4 | 180 | 230 | +3% dealt vs. Demon, Enables LvL 3 Heal |
Great Axe | 0 | 4 | 187 | 180 | Stun by chance, Mammonite pushes the target by 5 cells |
Berdysz | 2 | 3 | 200 | 250 | Resist +13% vs. Medium, Resist +15% vs. Large |
Guillotine | 0 | 4 | 215 | 300 | Coma by chance vs. Demi-Human, SP +2 each attack vs. Demi-Human, SP +20 with each Demi-Human killed |
Veteran Axe | 2 | 3 | 250 | 300 | LvL 3 Magnum Break by chance when casting Hammer Fall, ATK +10 for every maxed forging skill |
Giant Axe | 1 | 3 | 330 | 400 | +15% Cart Termination damage, ATK +10 and ASPD +3% if user's base STR is 96 or higher |
Hurricane Fury | 1 | 4 | 332 | 350 | Resist +10% vs. Medium and increased by upgrade level, ASPD +2% for each upgrade, LvLÂ ? Pulse Strike by chance |