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Axe

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This page has been marked as being in need to be verified and/or updated to match the Arcadia Online mechanics.

Axes can be used by Swordsman, Knight, Crusader, and Assassin, but are generally used by Merchant, Alchemist, Blacksmith classes. Axes come in many varieties, with more slotted versions being dropped by monsters. Axes have medium-high to high ATK, but have lower attack speed than swords or daggers. Many axes are sold from NPCs. All axes are also naturally unbreakable except in upgrade attempts.

Size Damage
Small 50%
Medium 75%
Large 100%

Note: Forge denotes the Blacksmith ability Smith Axe. These versions have 0 slots, but can have elemental or strong modifiers.

List, One-Handed

Name Possible Slots Level Attack Weight Additional Notes
Axe Smith, 3, 4 1 38 80 N/A
Orcish Axe 0, 4 3 75 150 N/A
Windhawk 0 2 115 150 ASPD +5%
Vecer Axe 0 3 130 150 ATK +20 if user's base LUK is 91 or higher, Crit +5 if user's base DEX is 91 or higher, +15% Mammonite damage if user's base LUK and DEX are 91 or higher
Cleaver 0 4 140 120 +5% dealt vs. Demi-Human, 30% chance to find Meat when killing Brute
War Axe 1 3 140 420 DEX +2, LUK +2

List, Two-Handed

Since these axes are two-handed, a shield cannot be worn at the same time. Only Swordsman and Merchant based classes can wield these, but they are used primarily by the Blacksmith and Whitesmith class.

Name Possible Slots Level Attack Weight Additional Notes
Battle Axe Smith, 3, 4 1 80 150 N/A
Hammer Smith, 2, 3 2 120 200 N/A
Buster Smith, 1, 2 3 155 220 N/A
Two-Handed Axe Smith, 1, 2 3 185 250 N/A
Sabbath 0 4 120 230 CRIT +50 vs. Undead, Coma by chance vs. Demon
Slaughter 0 4 120 250 Pierce Brute DEF, Coma by chance vs. Brute
Tomahawk 0 4 165 250 Enables LvL 1 Tomahawk Throwing
Bloody Axe 0 4 170 400 STR +10, Increases movement speed
Heart Breaker 1 4 175 200 CRIT +20 and increased by upgrade level, ASPD +5%, LvL 3 Hammer Fall by chance when equipped by Whitesmith or Biochemist
Light Epsilon 0 4 180 230 +3% dealt vs. Demon, Enables LvL 3 Heal
Great Axe 0 4 187 180 Stun by chance, Mammonite pushes the target by 5 cells
Berdysz 2 3 200 250 Resist +13% vs. Medium, Resist +15% vs. Large
Guillotine 0 4 215 300 Coma by chance vs. Demi-Human, SP +2 each attack vs. Demi-Human, SP +20 with each Demi-Human killed
Veteran Axe 2 3 250 300 LvL 3 Magnum Break by chance when casting Hammer Fall, ATK +10 for every maxed forging skill
Giant Axe 1 3 330 400 +15% Cart Termination damage, ATK +10 and ASPD +3% if user's base STR is 96 or higher
Hurricane Fury 1 4 332 350 Resist +10% vs. Medium and increased by upgrade level, ASPD +2% for each upgrade, LvL ? Pulse Strike by chance