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Max HP

Unverified content

This page has been marked as being in need to be verified and/or updated to match the Arcadia Online mechanics.

For information on the class, see High Priest.

General

Max HP (also called MHP) affects HP Recovery, Increase HP Recovery, and Spiritual Cadence.

Base HP Calculation

Arcadia Online does not calculate the base maximum HP of players in real time. Instead, this lookup table is used. The following pseudo-code describes how base HP is calculated:

var BASE_HP;

BASE_HP = 35 + (BASE_LEVEL * HP_JOB_B);

for (var i = 2; i <= BASE_LEVEL; i++)
{
  BASE_HP += Math.round(HP_JOB_A * i);
}

Where:

HP_JOB_A: See the job modifier table

HP_JOB_B: The number in parenthesis, if any. Otherwise 5.

Note:

Base HP is the same for all characters with the same job and same level.

Max HP Calculation

Maximum HP is calculated in real time from a player's Base HP, VIT, and the sum of all HP modifiers the player has equipped (see modifiers below). The following pseudo-code describes how maximum HP is calculated:

var MAX_HP;

MAX_HP = Math.floor( BASE_HP * (1 + VIT * 0.01) * TRANS_MOD );

MAX_HP += HP_MOD_A;

MAX_HP = Math.floor( MAX_HP * (1 + HP_MOD_B * 0.01) );

Where:

HP_MOD_A: Sum of additive modifiers

HP_MOD_B: Sum of multiplicative modifiers

TRANS_MOD: 1.25 for transcendent classes, 1 otherwise

Additive Modifiers

Multiplicative Modifiers

Job Modifiers

Novices

Novice Super Novice
0 0

First Job Classes

Swordsman Archer Thief Acolyte Merchant Magician
0.7 0.5 0.5 0.4 0.4 0.3

2-1 Job Classes

Knight Hunter Assassin Priest Blacksmith Wizard
1.5 0.85 1.1 0.75 0.9 0.55

2-2 Job Classes

Crusader Dancer/Bard Rogue Monk Alchemist Sage
1.1 (7) 0.75 (3) 0.85 0.9 (6.5) 0.9 0.75

Expanded Job Classes

Taekwon Kid Ninja Gunslinger Star Gladiator Soul Linker
0.7 0.8 (0) 0.75 (0) 0.9 (6.5) 0.75